Death in the Dragonmarks

Session 12 - Adventures in bookkeeping

I want to run an experiment. Try to edit this post with your summary of the session.

OK, I think THIS is what you meant.

Wrath’s Journal

After much discussion, it was decided that an appropriate fate for Francis, Cleric of Vol was becoming a statue of a mouse which would then be concealed from his friends. While Sally gave the Brass Dragon in the sand-filled room a full accounting of our doings, Korihime prepared a scroll with some sort of magic on it – my understanding of these matters is limited.

Once Sally emerged, her voice somewhat the worse for wear (odd how these breathers wear out and then self-repair), Francis was subjected to the two spells, and became a stone mouse. We then exited the Rainbow Keep after dividing the dragon’s hoard among us. I received a +2 Ring of Protection for my part.

We then traveled to Lakeside, a fishing village on the shores of Lake Dark, and hired a boat to Irontown. Somewhere in transit a tragic accident occurred and the statue of Francis the Mouse fell into Lake Dark. From Irontown we traveled to Krona Peak, a substantial city of the Mror holds, and sold some of our take from Rainbow Keep. Purchases were made; I bought some masterwork bracers.

Storing our special item in our vault, we took passage on an airship to Korst, docking directly at the Tower of the Twelve. We located Bob, delivered the special item, and received our pay. More shopping occurred; I ordered a +1 size large great sword and a size large composite great bow with additional strength required for the pull, and thus additional damage. It pleases me no end to know that soon I shall wield weapons sized for ogres.

While in Krona Peak, Jeffery had received communications which disturbed him regarding the Cyre refugees in Sharn. When we left Korst we traveled to Sharn via lightning rail, and began making our way to High Wall, the slum where dwell the people of Cyre. On our way we were assailed by bounty hunters, who were swiftly slain or driven off – save one Grace ir’Dracopaw, who claims to have been deceived by the leaders of the bounty hunters and asked to join our party. She seems quite naive but shows some slight skill in mounted combat, being a veteran of the Brelish 9th, and will hopefully be useful. Some of the others seems to have taken a dislike to the young lady. I will attempt to train her.

Comments

Wrath’s Journal

After much discussion, it was decided that an appropriate fate for Francis, Cleric of Vol was becoming a statue of a mouse which would then be concealed from his friends. While Sally gave the Brass Dragon in the sand-filled room a full accounting of our doings, Korihime prepared a scroll with some sort of magic on it – my understanding of these matters is limited.

Once Sally emerged, her voice somewhat the worse for wear (odd how these breathers wear out and then self-repair), Francis was subjected to the two spells, and became a stone mouse. We then exited the Rainbow Keep after dividing the dragon’s hoard among us. I received a +2 Ring of Protection for my part.

We then traveled to Lakeside, a fishing village on the shores of Lake Dark, and hired a boat to Irontown. Somewhere in transit a tragic accident occurred and the statue of Francis the Mouse fell into Lake Dark. From Irontown we traveled to Krona Peak, a substantial city of the Mror holds, and sold some of our take from Rainbow Keep. Purchases were made; I bought some masterwork bracers.

Storing our special item in our vault, we took passage on an airship to Korst, docking directly at the Tower of the Twelve. We located Bob, delivered the special item, and received our pay. More shopping occurred; I ordered a +1 size large great sword and a size large composite great bow with additional strength required for the pull, and thus additional damage. It pleases me no end to know that soon I shall wield weapons sized for ogres.

While in Krona Peak, Jeffery had received communications which disturbed him regarding the Cyre refugees in Sharn. When we left Korst we traveled to Sharn via lightning rail, and began making our way to High Wall, the slum where dwell the people of Cyre. On our way we were assailed by bounty hunters, who were swiftly slain or driven off – save one Grace ir’Dracopaw, who claims to have been deceived by the leaders of the bounty hunters and asked to join our party. She seems quite naive but shows some slight skill in mounted combat, being a veteran of the Brelish 9th, and will hopefully be useful. Some of the others seems to have taken a dislike to the young lady. I will attempt to train her.

RurouniKakita Dean_Ubernerd

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.